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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] Ok, this is VERY preliminary.. but this is the sound code taken from Morph OS's port of Quake, tacked back on to the original WinQuake, and a few other things. I've also included the souce of what I'm using to build this thing. Anyways I run this on a native box at 32bit depth, like this: stack 16384000 quake.aros -base work:quake -width 640 -height 480 networking does *NOT* work on this release, it gets confused and broadcasts like crazy. I'm sorry I couldn't do more, but I thought I'd share this one since the sound did work (and has been running for 20 minutes now...! ) |
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