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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] About Sqrxz 4? The fourth part of the (now) quadrology Jumpn Think series Sqrxz brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. Original Sqrxz made by Marcus Vesterlund and John Holmvall. Sqrxz uses code of the following Open-Source projects in an unmodified form: SDL, SDL_Mixer, libmodplug and zlib you can get the source code of the mentioned libraries by visiting the respective homepage, as we do use the official standard versions. The use of those libraries is also promoted with a screen ingame. If anyone wants to have the object files, feel free to ask. Features: * Authentic Retro graphics Pixels forever! * 10 die hard levels! * 11 great tunes! * Top 10 highscore! * Unlimited continues! * Hidden passages! * Cheat codes! (if you can find them) The Team: Rodolphe Boixel (Thor) Code Shahzad Sahaib (Kojote) Producer, Beta-Test Simon Butler Graphics Jan Jensen Storyline drawing Johan Letfors (Vedder) Music Alexander Wiklund (Wiklund) Music Helping Hands: Denny Müller (Mulle) Trailer Ports: Rodolphe Boixel (Thor) Windows, Ubuntu, Playstation Portable, Wiz Xavier Vallejo (Indiket) Dreamcast, Mac OS X Intel Scott Smith (Pickle) Pandora, Caanoo, GP2x Frank Wille (phx) Amiga OS4, MorphOS Lars Persson (Anotherguest) Symbian OS UIQ 3, Symbian OS Series 60 Sergei Kolesnikov (Exl) MotoMagx Artur Rojek (zear) GCW Zero, Dingoo A320 (OpenDingux) James Higgs (Jum) Raspberry Pi Yannick Erb AROS Gisberto Rondinella (nop90) Nintendo 3DS |
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