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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] What it does: - calculate a random elevation map on 64 x 64 squares - all heights below zero are truncated (these squares become ocean) - assign each surface of the map an illumination value: the more it's tilted, the darker - draw the surface: if it's ocean, paint it blue, if it's above a 75% "snow line", use shades of gray, otherwise shades of brown MountainView runs on the Workbench, using OS3.x pen sharing, so make sure you have a lot of colors available (at least 32). With OS2.x it open its own 5-plane LoRes screen instead, and can also be forced to do so by supplying a random CLI parameter (no equivalent tooltype option, sorry). Use cursor keys (or the obvious gadgets) to navigate around the landscape, Enter to redraw, Esc to abort. Oh, and there's menus, too. ;-) MountainView was written using CygnusEd 4.2 and the GNU C compiler. Freeware, source included. The complete history: - Original BASIC implementation © 1987 Compute Publications, Inc. - KickPascal conversion by W. Nöker, 1992 - C conversion and interactive GUI (i.e. this version) by W. Nöker, 1999 |
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